Create & Inspire.
The International Association of Minecraft Architects.
我的世界國際建築協會
マイクラ国際建築協会公式
我的世界國際建築協會
マイクラ国際建築協会公式
Three years ago on this day marked the founding of the Association in the form of the International Alliance of Minecraft Nations (IAMN), a RP-based, fictional intergovernmental organisation with little depth of understanding into the unlimited potential of the game.
This is why we feel it is so important that we thank all those who has supported us and watched us grow over the years, as we matured as an organisation into something far greater than anything our founders could have possibly conceived. We'd also like to use this opportunity as a progress update on our collaborative project, Scatter, which - worry not - is still ongoing. We've consolidated plans to connect up the plots - plots that kind of evolved as we went along, some of which combined to form a metropolitan area, some of which dissolved into independent buildings that will be scattered across the island. While isn't exactly what we planned in the beginning, as with the development of the Association, plans only act as a guide, and needn't confine what we do.
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We regret to announce that we will be suspending regular monthly updates on this website from today onwards.
With the Association now firmly established following the structural reforms earlier this year and our Charter now practically complete with its last amendment made in June, we no longer see the need of writing regular updates given there's little significant changes to the running of the Association itself. We will, of course, keep users informed should there be any major changes in the management of the Forum or the BT, or the any significant progress with our ongoing BT project Scatter. Of course, the easiest way to stay updated with the Association is to follow us on Twitter, or even better, joining our Discord Forum! We apologise for any inconvenience caused. If you haven't noticed, we're now doing bi-monthly updates on the website instead of monthly ones. We'll see how it goes, but do leave feedback on the comments.
Since May, we've revised the Charter once, notably adding designs for public service vehicles (PSVs) and a few other road markings, including the zebra crossing, single carriageway junctions, and one-way roads into our Standard Designs for Roads and Vehicles (SDRV). We've since put this newly updated information on our Discord-based Forum under the #roads-standards channel to allow easy access for all Forum users. We've also sorted all the "tips & tricks" we provide on our Forum into different channels in respect to their topic, for example the "#screenshot-tips" channel. Again, let us know in the comments or the #suggestions channel on the Forum to give us feedback regarding this change! Meanwhile, we've been making good progress with our BT's maiden project, Scatter, which we may or may not rename at some later point. In other news, we've also redone the terrain and is currently in the process of moving everything we've built on the old terrain to the new one. We'd like to start off by apologising for for the late updates - its exam season and we didn't necessarily have to time to post updates here!
Anyway, since April, we've completed our new Charter, which includes 4 appendices: our Code of Conduct, our internal BT Guidelines, our Standard Designs for Roads & Bridges (SDRB) based on the UK's Design Manual for Roads & Bridges (DMRB), as well as the Marketplace Guidelines as depicted by the We4U Brand Guidelines. We've also amended parts of the Charter itself to include clauses such as the Association's compliance to a number of existing legislation, including the European Union's General Data Protection Regulation (GDPR), the UK's Equality Act 2010, as well as Discord's Terms of Service (ToS). Recently, we've made ourselves a Facebook page in hopes to reach a wider audience, especially in the Asia-Pacific region due to its popularity in the area. While our operations will still be largely based on Discord and Twitter, we hope to use Facebook to spread our message to more parts of the world. For such, we will also be posting our messages on Facebook in multiple languages, ranging from English, Chinese, Tagalog, and more. Back on Twitter, we trialed our Tweet of the Day (TOTD) earlier this month for two weeks hoping to increase our audience engagement - with limited success. Following the trial period, we held a poll on Twitter and came to the conclusion that we would continue to retweet content - similar to the form of the TOTD, but at irregular time intervals. This allows us to be free of the time restraints and really, retweet whatever that we would think is dank. Our BT's maiden project, Scatter on the other hand, is finally back on track after being stalled by a slight miscommunication error with our terraformers. Hopefully, we should be able to complete the project by Christmas this year, but we're not making any guarantees yet! We're going to begin by pointing out the elephant in the room - we've missed the last two monthly updates and we apologise for that.
For the past month(s), we've been mostly focused on the recent structural reforms which, in short, turns the IAMA into a public forum where everyone is welcome to join - this also means there will no longer be any application processes unless you're applying to join the Management or the Build Team. As promised, we've also completed the new Charter which suits the association's new aims and objectives, as well as our legality under English law. Our collaborative project, Scatter, on the other hand, has been on a slight pause as the terraformers in Antares BT creates the island in which the project will be based on. We've also cancelled the CBD Rigel as we believe the existing plots, Blockton, Brixton, Borealis Villas, and Ruston is sufficient for a Marketplace project, and that any more than this may threaten the project's greylist rating. (Microsoft's method of measuring a map's system requirements) Otherwise, it's all good! We'll be publishing our Build Team Guidelines soon, based on the relevant sections of the old Charter - although, it may take a bit longer than we hope because it's exam season and everyone is busy. A few days ago, the Management has passed a batch of structural reforms to the IAMA. More details pertaining to this change will be published in the coming weeks after the new Terms of Service is drafted.
The drafting process will begin after the 16th February as that is the internal deadline for Phase 1 of the IAMA Collaborative Project and our Staff is fully devoted to delivering the it on time. This would also mean we'd be missing the Monthly Update for January - we apologise for the inconvenience caused! For the time being, we've redone our website by making the necessary changes, as well as reworking our Discord server so it acts more efficiently as an architectural forum. Join us today at https://discordapp.com/invite/WyaSSR3. There's no doubt that 2018 will be remembered as one of the most eventful years in the young history of the IAMA. Throughout the year, we've fundamentally transformed the organisation into something far greater than what our founders originally anticipated - from a fictional, RP based intergovernmental alliance, to a professional architectural association, with the number of members nearly tripling since the start of 2018.
Secondly, we've consolidated our role in the community - to serve as a forum for Minecraft architects, as well as to collaboratively construct a highly ambitious project, to show the world that Minecraft is far more than a "child's game". Thirdly, we've reformed our Charter top to bottom, refining everything from our organisation structure, the rules of procedures, to the Code of Conduct; as well as establishing a set of standardised designs - not only to be used in future IAMA projects, but also to lay out an open-source template for the wider community. Last but not least, we've initiated the first IAMA Collaborative Project after nearly two years of planning. Code-named Scattered, the project will include a number of independently built plots scattered across the island, as well as one collaboratively constructed metropolis, all connected by highways and railroads. The first stage of the project - the plots - is expected to be complete by Q1 of 2019, with the rest of the project by the start of Q3. Nonetheless, the above achievements are balanced by some failures. This year has seen the departure and eviction of 4 members. Learning from these mistakes, new rules and regulations were put in place to prevent future problems caused by the same root: inactivity and misconduct. Looking ahead, our resolution for the new year is to continue what we've been doing: serving the Minecraft community as a professional architectural forum; as well as keeping up on our very first collaborative project, meeting our internally set deadlines. We also aim to improve - in every way - because we know we have not met our potential and, given the determination, we can reach even higher. A very merry Christmas, and a happy new year from all of us here at the IAMA. November has always been a special time of the year for us at the IAMA, because not only did we celebrate our second founding anniversary, we've also celebrated the third anniversary of the Republic of Avrin, and the sixth anniversary of the Republic of Peaceland. Once again, a hearty congratulations to both members!
Legislation-wise, this month has seen two major reforms to the Charter. Whereas, the CP Guidelines Bill reformed Chapter IV of the Charter and hence how the Collaborative Project is to be carried out, Bill 1011 has reformed our membership system to allow a more effective and pragmatic management system. These changes, we believe, will be beneficial to the organisation in the long run. With Chapter IV reformed for the impending challenges, we're glad to announce Phase 1 of the IAMA Collaborative Project has officially begun! Check out the attached for some of the progress so far, respectively in Brixton Mills by NickMiao0928, and Blockton by Wilzon! Two years ago today, our four founding members came together and founded an alliance to form what is known today as the International Association of Minecraft Architects.
An overwhelming number of events have occurred over the past year. Notably, we've transformed into something greater - from an RP-based alliance to an architectural association; we've written a highly-sophisticated Charter which outlines how we work and what we do; we've grown double in size into an organisation consisting of 25 members; and we've initiated the Collaborative Project, at long last. Looking into the future, we expect to complete Stage 1 of the current Collaborative Project by the end of the year, hopefully finishing the remaining stages of the phase by the Q3 2019. To celebrate this special occasion, we've decided to exhibit our latest creation - the IAMA Standardised Designs - a set of designs to be used in the Collaborative Project, in accordance to Chapter IV, Section 4 of the Charter of the IAMA! This September has seen a number of personnel changes, with new people joining us, and some sadly leaving. Let us begin with the good news: a warm welcome to two new members: Ruverse, a member of the SBS; and ItsRamin Republic, a returning member who has greatly improved in all aspects since we last seen them. We'd also like to congratulate EFCC and Al Naemani Emirates for passing their internship and becoming a full member of the IAMA. Once again, a warm welcome to the IAMA family!
As for the bad news, we regret to see the departure of three of our members: the Commonwealth of Aldovia, the New Imperial Kingdom of Greater Malvanesia, and the Commonwealth of Australia. While Malvanesia withdrew upon breaking the Code of Conduct multiple times and Australia evicted having failed their internship (after being demoted last month), we wish them all the best, nevertheless, in their future developments in Minecraft. In response to Malvanesia's violations of the Code and Australia's eviction, we have updated the Code of Conduct, fixing multiple legal loopholes. Through this, we've forged a stronger sense of order and better protection of privacy, whist maintaining the freedom of speech and expression for both members and guests alike. |
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